Virtuelle Welten im Mathematikunterricht – Lernumgebungen in erweiterter Realität

Author:

Florian Lena,Kortenkamp Ulrich

Publisher

Springer Berlin Heidelberg

Reference66 articles.

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3. Bar-Zeev, A. (2020). Facebook’s Oculus quest 2 has some serious privacy issues. https://onezero.medium.com/facebooks-oculus-quest-2-has-some-serious-privacy-issues-c64ffd3aef76.

4. Blippar. (2019). BlippAR. https://www.blippar.com.

5. Bock, C. G., & Dimmel, J. K. (2020). Digital representations without physical analogues: A study of body-based interactions with an apparently unbounded spatial diagram. Digital Experiences in Mathematics Education. https://doi.org/10.1007/s40751-020-00082-4.

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1. Digitale Medien;Handbuch der Mathematikdidaktik;2023

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