A comparison of three shadow volume algorithms

Author:

Slater Mel

Publisher

Springer Science and Business Media LLC

Subject

Computer Graphics and Computer-Aided Design,Computer Vision and Pattern Recognition,Software

Reference34 articles.

1. Appel A (1968) Some technique for shading machine renderings of solids. Proc AFIPS JSCC 32:37–45

2. Atherton PR, Weiler K, Greenberg D (1978) Polygon shadow generation. Comput Graph 12:275–281

3. Bergeron P (1986) A general version of Crow's shadow volumes. IEEE Comput Graph Appl 6(9):17–28

4. Bouknight WJ, Kelley K (1970) An algorithm for producing half-tone computer graphics presentations with shadows and movable light sources. AFIPS Conf Proc 36:1–10

5. Brooks FP Jr (1986) Walkthrough — a dynamic system for simulating virtual buildings. Proc Workshop on Interactive 3D Graphics (ACM SIGGRAPH) 9–21

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