Author:
Garcia-Molla Victor M.,Alonso-Jordá Pedro
Abstract
AbstractBorder tracking in binary images is an important operation in many computer vision applications. The problem consists in finding borders in a 2D binary image (where all of the pixels are either 0 or 1). There are several algorithms available for this problem, but most of them are sequential. In a former paper, a parallel border tracking algorithm was proposed. This algorithm was designed to run in Graphics Processing units, and it was based on the sequential algorithm known as the Suzuki algorithm. In this paper, we adapt the previously proposed GPU algorithm so that it can be executed in multicore computers. The resulting algorithm is evaluated against its GPU counterpart. The results show that the performance of the GPU algorithm worsens (or even fails) for very large images or images with many borders. On the other hand, the proposed multicore algorithm can efficiently cope with large images.
Funder
Ministerio de Ciencia, Innovación y Universidades
Generalitat Valenciana
European Union
Universidad Politècnica de València
Publisher
Springer Science and Business Media LLC
Subject
Hardware and Architecture,Information Systems,Theoretical Computer Science,Software
Cited by
1 articles.
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1. Acceleration of the Pre-processing Stage of the MVS Workflow using Graphics Processors;Proceedings of the 15th International Workshop on Programming Models and Applications for Multicores and Manycores;2024-03-03