Living Labs in E-Learning, E-Learning in Living Labs and Living Labs for E-Learning

Author:

Antonova Albena,Todorova Korneliya

Publisher

Springer Berlin Heidelberg

Reference13 articles.

1. Antonova, A., Todorova, K.: Serious Games and Virtual Worlds for high-level learning experiences. In: Proceedings of S3T Conference, Varna, September 12-13 (2010)

2. Chi, E.H., Munson, S., Fischer, G., Vieweg, S., Parr, S.: Advancing the design of Technology-Mediated Social Participation Systems. Computer 43(11) (2010) ISSN: 0018-9162

3. Leven, P., Holmstrom, J.: Consumer co-creation and the ecology of innovation: A living lab approach. In: Proceedings of IRIS31, Are, Sweden (August 10-13, 2008), http://umu.diva-portal.org/smash/get/diva2:311009/FULLTEXT01

4. Luojus, S., Vilkky, O.: Development of User-Driven Research Methods as the Starting Point for Living Lab Activities. In: Proceedings of NordCHI, Lund, Sweden, October 18-22 (2008)

5. Morrison, D.: E-learning strategies. Wiley &Sons, Chichester (2003)

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2. Moving Toward Zero Waste Cities: A Nexus for International Zero Waste Academic Collaboration (NIZAC);Sustainability on University Campuses: Learning, Skills Building and Best Practices;2019

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