Experience-Based Creativity

Author:

Levinson Robert

Publisher

Springer Netherlands

Reference46 articles.

1. Avni, A.: 1991, Creative Chess, Pergamon, Oxford.

2. Booker, L. B., Goldberg, D. E. and Holland, J. H.: 1989, Classifier systems and genetic algorithms, Artificial Intelligence, 40: 235–282.

3. Botvinnik, M.: 1984, Computers in Chess, Springer-Verlag, Berlin.

4. Christensen, J. and Korf, R.: 1986, A unified theory of heuristic evaluation, AAAI-86.

5. Davis, L. and Steenstrup, M.: 1987, Genetic algorithms and simulated annealing: An overview, in Davis, L. (ed.), Genetic Algorithms and Simulated Annealing. Research Notes in Artificial Intelligence, Morgan Kaufman.

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