Immersivity and Playability Evaluation of a Game Experience in Cultural Heritage

Author:

Andreoli Roberto,Corolla Angela,Faggiano Armando,Malandrino Delfina,Pirozzi Donato,Ranaldi Mirta,Santangelo Gianluca,Scarano Vittorio

Publisher

Springer International Publishing

Reference24 articles.

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2. Bellotti, F., Berta, R., De Gloria, A., D’ursi, A., Fiore, V.: A serious game model for cultural heritage. J. Comput. Cult. Heritage (JOCCH) 5(4), 17 (2012)

3. Bellotti, F., Berta, R., Gloria, A.D., Panizza, G., Primavera, L.: Designing cultural heritage contents for serious virtual worlds. In: International Conference on Virtual Systems and Multimedia, pp. 227–231 (2009)

4. Bjork, S., Holopainen, J.: Patterns in game design (2004)

5. Carnegie, K., Rhee, T.: Reducing visual discomfort with hmds using dynamic depth of field. IEEE Comput. Graph. Appl. 35(5), 34–41 (2015)

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