Solving Rendering Issues in Realistic 3D Immersion for Visual Rehabilitation

Author:

Carrier-Baudouin Tristan,Chapdelaine Claude,Lalonde Marc,Quinn Philippe,Foucher Samuel

Publisher

Springer International Publishing

Reference12 articles.

1. Merabet, L., Sánchez, J.: Audio-based navigation using virtual environments: combining technology and neuroscience. AER J. Res. Pract. Vis. Impairment Blindness 2(3), 128–137 (2009)

2. Sánchez, J., Saenz, M., Garrido, J.M.: Usability of a multimodal video game to improve the navigational skills for blind children. ACM Trans. Accessible Comput. 3(2), 7 (2010)

3. LaGrow, S.J.: Improving perception for orientation and mobility. In: Wiener, W.R., Welsh, R.L., Blasch, B.B. (eds.) Foundations of Orientation and Mobility, vol. 2, 3rd edn, pp. 3–26. AFB Press, New York (2010)

4. Couturier, J., Ratelle, A.: Manuel d’Intervention en Orientation et Mobilité. Université de Montréal and INLB, Québec, Canada. Course Notes (2012)

5. Garcia-Dorado, I., Cooperstock, J.R.: Fully automatic multi-projector calibration with an uncalibrated camera. In: Proceedings of the Computer Vision and Pattern Recognition Workshops, Colorado Springs, pp. 29–36. IEEE, June 2011

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