A Game Engine as a Generic Platform for Real-Time Previz-on-Set in Cinema Visual Effects

Author:

de Goussencourt Timothée,Dellac Jean,Bertolino Pascal

Publisher

Springer International Publishing

Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Envisioning the future of virtual production in filmmaking: A remote co-design study;Multimedia Tools and Applications;2023-07-25

2. Using immersive technologies to facilitate location scouting in audiovisual media production: a user requirements study and proposed framework;Multimedia Tools and Applications;2022-09-14

3. Modern Stage Performance Simulation Based on Augmented Reality Style;2022 International Conference on Culture-Oriented Science and Technology (CoST);2022-08

4. A Comparison of Immersive and Non-Immersive VR for the Education of Filmmaking;International Journal of Human–Computer Interaction;2022-06-02

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