Building, coding and programming 3D models via a visual programming environment

Author:

Pinto-Llorente Ana Mª,Casillas-Martín Sonia,Cabezas-González Marcos,García-Peñalvo Francisco José

Publisher

Springer Science and Business Media LLC

Subject

General Social Sciences,Statistics and Probability

Reference52 articles.

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2. Ackermann, E.: Constructing knowledge and transforming the world. In: Tokoro, M., Steels, L. (eds.) A Learning Zone of One’s Own: Sharing Representations and Flow in Collaborative Learning Environments, pp. 15–37. IOS Press, Washington, DC (2004)

3. Ackermann, E., Gauntlett, D., Weckstrom, C.: Defining Systematic Creativity: Explaining the Nature of Creativity and How the LEGO System of Play Relates to it. The LEGO Learning Institute, Billund (2009)

4. Atmatzidou, S., Demetriadis, S.: Evaluating the role of collaboration scripts as group guiding tools in activities of eduational robotics. In: Proceedings of 2012 IEEE 12th International Conference on Advanced Learning Technologies (ICALT), pp. 298–302 (2012)

5. Barak, M., Zadok, Y.: Robotics projects and learning concepts in science, technology and problem solving. Int. J. Technol. Des. Educ. 19, 289–307 (2009)

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