A Cross Platform Mobile Application for Indoor Navigation
Author:
Publisher
Springer Nature Switzerland
Link
https://link.springer.com/content/pdf/10.1007/978-3-031-66329-1_6
Reference22 articles.
1. Noreikis, M., Xiao, Y., Ylä-Jääski, A.: SeeNav: seamless and energy-efficient indoor navigation using augmented reality. ACM Multimedia (Thematic Workshops) 186–193 (2017)
2. Kladnik, M.: The Comparison of Unity and Unreal Engine Game Engines (2015)
3. Bhakar, S., Bhatt, D.P.: Development of marker-based augmented reality system for object detection in an optimum latency time. Int. J. Prod. Dev. (2019)
4. Lynam, H., Folmer, E., Dascalu, S.M.: HARIN: HoloLens augmented reality indoor navigation. In: Proceedings of the 9th International Conference on Applied Computing & Information Technology (2022)
5. Lee, C., Lee, J., Wu, M.: An indoor navigation system for the visually impaired using Hololens. In: International Conferences Interfaces and Human Computer Interaction 2019; Game and Entertainment Technologies 2019; and Computer Graphics, Visualization, Computer Vision and Image Processing 2019 (2019)
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