Personalized Facial Gesture Recognition for Accessible Mobile Gaming

Author:

Manzoni MatteoORCID,Ahmetovic DraganORCID,Mascetti SergioORCID

Publisher

Springer Nature Switzerland

Reference16 articles.

1. Android accessibility services. https://developer.android.com/guide/topics/ui/accessibility/service

2. Android accessibility suite. https://play.google.com/store/apps/details?id=com.google.android.marvin.talkback

3. Ahmetovic, D., Riboli, D., Bernareggi, C., Mascetti, S.: RePlay: Touchscreen interaction substitution method for accessible gaming. In: Human Computer Interaction with Mobile Devices and Services. ACM (2021)

4. Bierre, K., Chetwynd, J., Ellis, B., Hinn, D.M., Ludi, S., Westin, T.: Game not over: Accessibility issues in video games. In: Universal Access in Human-Computer Interaction (2005)

5. Bishop, D.V., Brown, B.B., Robson, J.: The relationship between phoneme discrimination, speech production, and language comprehension in cerebral-palsied individuals. J. Speech Lang. Hear. Res. 33(2), 210–9 (1990)

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