Integrating Machine Learning into Learner Profiling for Adaptive and Gamified Learning System

Author:

Bennani SouhaORCID,Maalel AhmedORCID,Ben Ghezala HendaORCID,Daouahi Achref

Publisher

Springer International Publishing

Reference11 articles.

1. Moseikina, M., Toktamysov, S.: Danshina, S.: Modern Technologies and Gamification in Historical Education. Simulation Gaming 53(2), 135–156 (2022)

2. Böckle, M., Novak, J., Bick, M.: Towards adaptive Gamification: a synthesis of current developments. ECIS. (2017)

3. Nicholson, S., Fuchs, M., Fizek, S., Ruffino, P., Schrape, N., (Eds.): Exploring the endgame of gamification Rethink gamification, pp. 289–303. Lueneburg, Germany (2015)

4. Hallifax, S.: Adaptive gamification of digital learning environments, Doctoral dissertation, Université Jean Moulin Lyon (2020)

5. López, C., Tucker, C.: Toward personalized adaptive gamification: a machine learning model for predicting performance. IEEE Trans. Games 12(2), 155–168 (2018)

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