Does Playing Video Games Give a Child an Advantage in Digital Game-Based Learning?
Author:
Publisher
Springer Nature Switzerland
Link
https://link.springer.com/content/pdf/10.1007/978-3-031-49065-1_22
Reference22 articles.
1. The Happy Maths Programme. https://www.happymaths.games. Accessed 31 May 2013
2. Alsaad, F., et al.: Impact of action video gaming behavior on attention, anxiety, and sleep among university students. Psychol. Res. Behav. Manag. 151–160 (2022)
3. Anand, V.: A study of time management: the correlation between video game usage and academic performance markers. Cyber Psychol. Behav. 10(4), 552–559 (2007)
4. Anderson, C.A., et al.: Violent video game effects on aggression, empathy, and prosocial behavior in eastern and western countries: a meta-analytic review. Psychol. Bull. 136(2), 151 (2010)
5. Borgonovi, F.: Video gaming and gender differences in digital and printed reading performance among 15-year-olds students in 26 countries. J. Adolesc. 48, 45–61 (2016)
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