1. Alzate Castelblanco, D.F.: Desarrollo de un plug-in para limpiar curvas de animación 3dD y configuración de granja de render para la herramienta de autor 3DSMAX (2018)
2. Amanatides, J.: Algorithms for the detection and elimination of specular aliasing. In: Proceedings - Graphics Interface, pp. 86–93 (1992)
3. Baharon, M.R., Shi, Q., Llewellyn-Jones, D., Merabti, M.: Secure rendering process in cloud computing. In: 2013 Eleventh Annual Conference on Privacy, Security and Trust, pp. 82–87 (2013)
4. Buck, I., et al.: Brook for GPUs: stream computing on graphics hardware. ACM Trans. Graph. 23(3), 777–786 (2004).
https://doi.org/10.1145/1015706.1015800
5. Buck, I., Hanrahan, P.: Data Parallel Computation on Graphics Hardware. Elements (2003)