Rituals, Protocols, and Planning for Playful Pedagogy in Higher Education

Author:

Peck Sharon M.

Publisher

Springer Nature Switzerland

Reference21 articles.

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2. Bruns, A. (2008). Blogs, Wikipedia, second life, and beyond: From production to produsage. Peter Lang.

3. Chvatil, I. (2015). Code names. [Board game] Czech Games Edition.

4. Cunningham, K. E. (2019). Start with joy: Designing literacy learning for student happiness. Stenhouse Publishers.

5. Houillon, A., Lorenz, R. C., Böhmer, W., Rapp, M. A., Heinz, A., Gallinat, J., & Obermayer, K. (2013). The effect of novelty on reinforcement learning. Progress in Brain Research, 202, 415–439.

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