How to Teach Programming to Beginners in a Playful Way?

Author:

Stoffova Veronika,Gabal’ová Veronika,Katyetova Aliya

Publisher

Springer Nature Switzerland

Reference20 articles.

1. Informatika – primárne vzdelávanie (2014). https://www.statpedu.sk/files/articles/dokumenty/inovovany-statny-vzdelavaci-program/informatika_pv_2014.pdf. (Cit 31 Oct 2022)

2. Katyetova, A.: Development of algorithmic and programming thinking at primary school in state educational programs. Trends Educ. 15(1), 26–36 (2022). https://doi.org/10.5507/tvv.2023.001

3. Szlávi, P., Zsakó, L.: Informatics as particular field of education. Teach. Math. Comput. Sci. 3(2), 283–294 (2005)

4. Stoffová, V.: Computer games as a tool for development of algorithmic thinking. Eur. Proc. Soc. Behav. Sci. EpSBS (2018). Selection and Peer-Review Under Responsibility of the Organizing Committee of the Conference, eISSN: 2357-1330

5. Czakóová, K., Stoffová V.: Hravá forma rozvíjania algoritmického myslenia na základnej škole = A Playful Form of Developing Algorithmic Thinking in Primary School. In: Didinfo 2020 [electronic] : sborník konference : [medzinárodní konference o vyučování informatiky] / [bez zostavovateľa]. Technická univerzita v Liberci, Liberec, pp. 104–111 (2020). ISBN 978-80-7494-532-8, ISSN 2454–051X

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