Abstract
AbstractVirtual Reality (VR) applications have been progressively adopted in design industry and education, and are often associated with increased engagement, creativity, and spatial awareness skills. This study investigates the development and use of a bespoke VR application in textiles and fashion design education, designed to support the teaching and learning of repeat pattern design principles and techniques, transposing the limitations of traditional monitor displays and image editor software. Aiming at identifying potential benefits for students and educators, we have surveyed and observed students who explored the application to visualize their design outputs, applying their pattern designs onto real-size virtual objects and environments. Our findings suggests that VR tools have a positive effect in both learning and design process, allowing students to identify design shortcomings and technical issues, as well as fostering self-evaluation and reflection on their work. Moreover, although findings on spatial awareness are inconclusive, they indicate that the use of the VR application to estimate final dimensions of repeat patterns allows students to identify and correct patterns that have been inaccurately designed.
Publisher
Springer International Publishing
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