Simulating painted appearance of BTF materials
Author:
Publisher
Springer Science and Business Media LLC
Subject
Computer Networks and Communications,Hardware and Architecture,Media Technology,Software
Link
http://link.springer.com/article/10.1007/s11042-017-4626-9/fulltext.html
Reference19 articles.
1. Baxter W, Wendt J, Lin MC (2004) Impasto: a realistic, interactive model for paint. In: NPAR ’04: Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering. ACM, New York, pp 45–148
2. Curtis CJ, Anderson SE, Seims JE, Fleischer KW, Salesin DH (1997) Computer-generated watercolor. In: SIGGRAPH ’97: Proceedings of the 24th annual conference on computer graphics and interactive techniques. ACM Press/Addison-Wesley Publishing Co., New York, pp 421– 430
3. Dorsey J, Hanrahany P (2006) Modeling and rendering of metallic patinas. In: ACM SIGGRAPH 2006 courses. ACM, p 2
4. Duntley SQ (1942) The optical properties of diffusing materials. JOSA 32(2):61–70
5. Frankot RT, Chellappa R (1988) A method for enforcing integrability in shape from shading algorithms. IEEE Trans Pattern Anal Mach Intell 10(4):439–451
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